The game and environment look fantastic, there’s no debating that. It’s the gameplay that worries me the most. From what i’ve seen so far, SE has learned nothing about fun and engaging combat. The one thing i didn’t want was another XI combat wise, and here we are. Same dull combat. Same clunky controls. Same weird menu lag. Same combat engage lag. This can’t be an accident. Maybe they think this stuff is fun, but i no longer do.
Let’s not even get into the big no no. Yet again, there’s no jump feature. Some people don’t mind but to me it’s an immersion breaker. I like the freedom having this option gives me and being relegated to the ground is not my cup of tea. Now this doesn’t bother me as much as it seems to bother others, but i would prefer the ability to leave the ground once in a while. It was also funny watching the E3 video when at the start, the player walked up to a tiny obstacle and had to maneuver around it. I cringed a little inside thinking of Behemoths Dominion and those annoying as fuck small ledges in Dynamis Xarc.
SE seems to understand that we don’t want to schedule our lives around a game anymore. Being able to accomplish something in a few hours with minimal downtime sounds good to me. The day i waste time camping mobs for hours on end again is the day i run a muck and kill everyone and everything. That mistake i will not make again.
We’ll see how XIV turns out. I will definitely give the game a shot, but whether or not i stick to it is up to the games fun factor. So far I’m not impressed.