QueueAge
I recall sitting in queue for 8 hours when Aion launched. Players abused the auto afk system by creating jumping macros so they’d never get booted off. When Rift launched there were constant 2-3 hour queues which were sort of helped along by client crashes. The Old Republic was unplayable on release. GW2 sort of made it better with the overflow server system but i spent more time on that server than my own the first entire week of launch. Hell, i’m currently playing WoW and i still hit queues in the evenings on my server.
The bottom line is that this should be expected at this point and getting angry about it is silly. If anything, i assume that i won’t be able to log in on launch and i find something else to do. Ironically though, i had no issues logging in once the ftp accounts were turned on. None until prime time of course which is to be expected.
My goals for launch day were pretty simple.
– Create Han Solo or something resembling him. Check!
– Log in. Check!